To top it all off, it’s also the most cost-effective TCG offering to date.
Hours can be spent experimenting with different card combos, with more time still spent unlocking and collecting new cards for bigger and better combinations and strategies. It’s all fairly standard procedure for TCGs, but for Dragon Ball games it’s a much-needed step up from what fans have come to expect.
This is all topped off with a positioning mechanic, wherein the placement of cards determines how long they can be used, whether the player sustains damage and which abilities are used. Some are more attack focused, while others provide support through abilities and stats that are best utilized through more defensive strategies and uses. Likewise, each card has a different base attribute that contributes to their stats. Combining Goku with Vegeta or Gohan might provide a stronger joint attack as opposed to one used by trying to attack alongside Frieza. This, in turn, provides an exceptional number of potential strategies and deck combinations to use, which is represented through the surprising depth of its gameplay.Įach card can execute different attacks based on when they’re used and what other cards they’re used alongside. Where other games would only have a few hundred cards to choose from at best, World Mission offers over 1,000 with cards representing characters from the original Dragon Ball all the way up to Super.
#What is super dragon ball heroes series#
Gathering content from across the many entries in the series made available in Japan, the game has literal years worth of gameplay and advancements rolled up into one package. World Mission is easily the best TCG based on the property to date, addressing almost all of these issues presented by past Dragon Ball TCGs.Ī big part of this is the sheer amount of material and features it offers. Thankfully, those worries were largely misplaced. Though the spin-off has had a strong following in Japan for years, those in the west didn’t have much to go off of to assess how good or bad it would be. This left many fans unsure about what to think of Super Dragon Ball Heroes: World Mission.
Overall though, most everyone failed to catch on, either because they were too costly to keep up with long-term, weren’t fun to play or didn’t do enough to stand out from the pack of other TCGs out there. Some have been retellings of the main story with card0based combat, while others have been straight translations of their tabletop equivalents to a digital format. With the final moments of the episode seeing a unique transfer of energy taking place between the two Gokus, fans are left wondering what this means for the series and if we'll see a "Goku Squared" in the show's future.Given the quality of past Dragon Ball trading card games, western Dragon Ball fans couldn’t be blamed for being skeptical of Super Dragon Ball Heroes: World Mission’s quality.Īs far back as the early 1990s, Dragon Ball games with card-based mechanics have existed to varying degrees with varying levels of success. Even with the power of Super Saiyan Blue and Super Saiyan 4 Limit Breaker respectively, the two Gogetas weren't able to defeat the scientist from the Dark Demon Dimension thanks to his own unique fusion. In the latest installment of Super Dragon Ball Heroes, viewers had the opportunity to witness to Gogetas, one of which was from the main universe and the other hailing from the universe of the Time Patrol, taking on a new form of the villainous Fuu. With Heroes acting as both a television series and an arcade game, the two mediums continue to intertwine, with the Big Bang Mission giving us hints as to where the show is headed into the future. Super Dragon Ball Heroes has taken the Shonen franchise into some wild directions that the main series hasn't dared to tread in the past, but now, a new trailer hints at the idea that the spin-off series might be diving into the past to revisit what is considered one of the biggest battles in Dragon Ball Z History.